Now that the arms were rigged, I moved onto the legs. Once again, I used the tutorials posted by ArtER21 on his youtube account as a guide to rig the legs. First, a bone was created in the top of the leg near the hip bone, and resized so that it runs down the leg to the feet (around the ankle). This bone was subdivided and the middle 'joint' placed where the knee should be. This should make up the leg bones.
For the bones in the feet, the lower leg bone was extruded to the base of the toes to form an upper foot bone, and again into the end of the middle toe to form a lower foot bone. Since I do not really mind if the toes bend or not, I do not need to place 2/3 bones in each toe. This lower foot bone can then be duplicated and resized for each toe to form the toe bones. Each of these toe bones need to be parented to the upper foot bone.
Finally, some more IK bones need to be added for easy bone movement. An IK bone was placed on the middle toe for toe and foot rotations, another below the heel for leg movement and bending, one on the back foot, and the last on the knee. IK constraints were applied to these bones to allow the manipulation.
The next thing to do is to get the bones ready for weight painting.
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