![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjmfQUhfEzxw7qaZaDV3UnMtP0HHRzfOulH_swL8TWruhZ0qhoARyLT033K48YEYlQkwUIRxnWfN7DHAoi2BVIBR-BSH2sIfRmDHB6DJDzFU12tcwZYRS-g1T6ZDtJbyuz_hxq759lc-vj/s320/Lifter1.png)
Once this was done, I used the same technique I had used in the rower animation. This time however, I did not animate to the video exactly, but instead used it as a rough guide for my poses. Everytime the weight lifter in the reference video made a different movement (i.e. going from crouching to standing), I made a keyframe in the animation and replicated that piece of movement's starting and finishing position.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaIM6IUmNnPYuOVjxULrS1Sti1WgnbFqLEhbdmWPG__W9MwywCj7RMRyNNeY6xbJQAoA5fGgGQ-b4TXCP27KNbcG2gADPhNnsfbYdudDEspw2mp5wf5WTZx_dJm43XoBgVZYc-nogjYZKQ/s320/Lifter2.png)
The process was a lot harder to make as I first thought, since there were issues such as the barbell going through the knees of the mesh in which I would have to re-adjust the position of the mesh before attempting the animation again. Something else that was different was that I would also have to keep changing the position of the barbell to keep it in the arms of the weight lifter.
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