The nice thing about this programme is that once the human is looking as you want it, the file can be saved and imported directly into blender as a lightwave object (.obj). Doing this will allow me to spend more time on the animations of the models rather than having to construct them from scratch.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbsTy2Q8TFwhAD7Y-ajcmTVoy35zJ1QwQICkFXbPp1TwbuQfQXfqd9h1Z1Gdre3tPv9KxtuW-PRymNPJtzPOaGlhO_Tq0RJy9OBgKyn73t25MvCrI3m1ZwHdGDwws9s2F6gWeFNA4TPyCZ/s320/MakeHuman.png)
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